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As of its release, Sonic 3 was the biggest Sonic game Sega had made. The level design was cranked up as well, featuring bottomless pits, spikes, breakable walls, and the iconic vertical loops.
Tails went through a 2. Christian Whitehead had wanted to work on the Sonic franchise for years when he showcased his version of Sonic CD running on an iPhone to the world. Following various official port jobs from Sega, Whitehead and a team then got the chance to try something new.
Sonic Mania was a tribute to the classic foundations that had been altered and transformed for decades. Everything was there. The pure 2D perspective mixed gorgeous pixel-art with intricate levels that felt rewarding to traverse and Easter Eggs that boosted the experience.
Sonic Mania Plus , released a year later, made the game go full circle with Encore mode, giving a fresh perspective on classic levels. Revisiting a different version of Green Hill Zone with the sunset in the background provided a lot of closure for fans of the series. The love from the developers behind the game was clear.
Sonic Mania understands what made Sonic so appealing in the first place, even if it retains a few of its shortcomings. Cookie banner We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from.
By choosing I Accept , you consent to our use of cookies and other tracking technologies. Sonic Mania artwork Image: Sega. The original Sonic Robo Blast was a very primitive-looking 2D game.
The controls are very responsive, and the bright, colorful graphics are very close in feel to the original game. Sonic Robo Blast 2 also adds some changes to the gameplay every now and then to keep the game fresh.
There is another unrelated "Sonic Robo Blast" titled game out there that resembles the original 2D games; only a demo containing the first two acts is available, but it does look like a well-made demo. Sonic Chrono Adventure is a bit of a departure from the normal Sonic game. The main Sonic games feature linear levels that the player goes through in a set order, fighting bosses every two or three levels.
Sonic Chrono Adventure is set up more like a Metroidvania-style game. This allows for exploration and often back-tracking when new abilities or items unlock new areas. Along with the new level design is a host of new additions to the Sonic games. In this game, the characters Sonic, Gerem, and Rodalia are able to collect and equip items as they travel through time to save the day.
In fact, there are many gamers who claim this could possibly be the best fangame of all time. This game takes place between the events of the first and second Sonic games for the Genesis — hence the title. Before the Sequel features eleven original zones with three acts each, new and fantastic music, and even some well-done cut-scenes that carry the story forward.
This game also has a storyline that re-imagines the meeting of Sonic and Tails and features Tails as a playable character. This is the companion game to Before the Sequel and takes place after the events of Sonic 2.
Both games were developed by Felipe Daneluz A. After the Sequel picks up right after defeating Dr. Before we begin let's get this out of the way - this is a fantastic sonic fan game. Eggman Hates Furries is a sonic fan game that retains a lot of what made the original games so much fun, but also adds some new elements that really make it a unique sonic experience. The game's cutscenes are also very well done and transition well into the action. The action is also as fast-paced as any on this list.
While fighting the first boss Sonic is running across the surface of a large body of water. This not only looks cool, but it does a great impression of moving impossibly fast.
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